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multitasking
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06-05-2008, 08:23 PM
Post: #41
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Re: multitasking
yeah i cant even build a good house..so i wont be one to expand my game unless its verrrry easy which it definately wont be.
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06-05-2008, 08:29 PM
Post: #42
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Re: multitasking
And I am a bit curious to see how that customizer thing works. The one where you can change patterns and colours of every single object. It sounds a bit... well, not neccessary, to me. There are better things they could have spent their time doing.
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06-05-2008, 08:32 PM
Post: #43
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Re: multitasking
Does anyone remember how CC was back in the days of TS1? I don't, but I feel like it wasn't nearly as extensive as TS2 days. Who knows maybe by TS3 there will be a few talented programmers that could come together and actually make a real EP.
Okay maybe not a REAL EP. But they could add some traits, animations etc, that EA failed to. |
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06-05-2008, 08:34 PM
Post: #44
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Re: multitasking
yeah probably but im going to try not to download much cc anymore.
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06-05-2008, 08:41 PM
Post: #45
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Re: multitasking
(06-05-2008 08:32 PM)dejadejavu link Wrote:Does anyone remember how CC was back in the days of TS1? I don't, but I feel like it wasn't nearly as extensive as TS2 days. Who knows maybe by TS3 there will be a few talented programmers that could come together and actually make a real EP. That would be wonderful if we could have new traits and interactions! And animations too. They could even develop new relationships and proper, working and fully-animated objects. Wow, I do hope we can expect this type of thing. |
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06-05-2008, 08:42 PM
Post: #46
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Re: multitasking
i agree new traits would be sweet..as long as they worked properly in our game.
interactions would be awesome too if we were able to expand on those ourselves accurately. |
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06-05-2008, 08:54 PM
Post: #47
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Re: multitasking
TS2 objects/interactions etc are very... fiddly at the moment. None of them look very real, to be honest. I hope this changes and things can be smoother.
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07-05-2008, 04:42 PM
Post: #48
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Re: multitasking
Do you mean the interactions created by EA as well?
I agree though regardless, they're very cartoonish and choppy. I'm SOOOO excited to have interactions available filtered by mood! First of all, I feel like this means there will be many more interactions. Secondly I feel like you could end up getting into a fight with someone (which hardly ever happens with my sims) without having to be at enemy status...as long as you're angry. |
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07-05-2008, 05:46 PM
Post: #49
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Re: multitasking
I meant hacked/modded interactions, they never work properly. But even so, the EA ones aren't brilliant, either. I don't like their facial movements much, either. Not very real to me. {no}
And I feel the exact same way, there will me so many more interactions available now, not just by mood, but by traits! It's going to be a breath of fresh air, I am sick of the same old interactions available to every type of Sim. |
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12-05-2008, 10:57 PM
Post: #50
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Re: multitasking
{lol} Yes I hope there is some multitask....I would like that....that'd be so fun!!
I never thought about this...thanks.... {clap} If you don't babble, you can't get set-up. |
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