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Summary
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20-03-2008, 07:50 PM
Post: #1
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Summary
okay i was trying to make a little outline for my friend about the new stuff, etc. in the sims 3... is there anything i missed or got wrong?
seamless neighborhood -constantly changing new motives -no more bars - mood type bars now... ie. stress vs. fun new trait system -over 80+ traits to choose from - no more sliders -can choose up to 5 -ie. frugal, flirt, athletic,etc. new CAS -can change body drastically - super fat to super skinny -bulky to scrawny musculature no more wants or fears -new dream system -if unfulfilled not penalized - ie. walking by shoe store and 'dreams' of having new pair of shoes jobs -bosses are now real sims - opportunities system -ie. you're a cook and dishwasher breaks at work. you decide to take dishes home for possible promotion - can decide to stay late, leave early, sleep w/ boss to get ahead moodlets -little pop-up bubbles - can affect mood -ie. moodlet pops up saying you were fired from job. depending on how you feel about job could be sad/bummed or ecstatic for a few days <br />I Love Tokyo Police Club (DAVE!), Cupcakes, Brownies, and Besties!<br />Joined March 17, 2008<br /> |
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20-03-2008, 07:52 PM
Post: #2
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Re: Summary
what are the new motives??
ugh so many things I was unaware of!! I'm even more excited now!!!! woot!!! someone explain to me whats going on, please :o |
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20-03-2008, 07:55 PM
Post: #3
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Re: Summary
there wont be the motive bars anymore like bladder hunger fun etc. there are going to be like 3 scale things. and if your sims needs to go to the bathroom a moodlet will pop up saying so and so needs to pee and you click on it. i have mixed feelings about the moodlets
<br />I Love Tokyo Police Club (DAVE!), Cupcakes, Brownies, and Besties!<br />Joined March 17, 2008<br /> |
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