![]() |
|
No lots? But that can't be! - Printable Version +- www.simsforums.com - the Sims series, computer games & other nonsense since March 2008. (https://www.simsforums.com) +-- Forum: The Sims 3 (/forumdisplay.php?fid=4) +--- Forum: General Sims 3 Discussion (/forumdisplay.php?fid=10) +--- Thread: No lots? But that can't be! (/showthread.php?tid=218) |
No lots? But that can't be! - reddle - 19-03-2008 01:11 AM I wonder if we'll still be able to edit "community lots". Calling the neighborhood seamless makes it seem as if they're doing away with the concept of the 'lot' all together, making everything a part of everything else. I am curious. Re: No lots? But that can't be! - simmy1smeeve - 19-03-2008 01:12 AM Actually I think it would be kinda cool without lots, that way there won't be a limit to how big your buildings are... Re: No lots? But that can't be! - simkid - 19-03-2008 01:13 AM Me too, I can't imagine having no lots. Re: No lots? But that can't be! - BrokenHeartTheory - 19-03-2008 01:14 AM I think there will still be "lots", just not isolated lots. like, empty spaces that can be either residential or community? and you can build on them... I was thinking about this earlier. so there will be... what was it I had thought of... some name. Patches of land. Let's just say that. So there's no loading time inbetween "lots" Re: No lots? But that can't be! - simkid - 19-03-2008 01:15 AM Yes, I can't see us being able to build just anywhere. Re: No lots? But that can't be! - reddle - 19-03-2008 01:16 AM I wonder what will become of Downtown. It was always the separate entity of continuous nighttime. Re: No lots? But that can't be! - simmy1smeeve - 19-03-2008 01:18 AM (19-03-2008 01:16 AM)reddle link Wrote:I wonder what will become of Downtown.Hmmm... it is always night there. Maybe different areas will have completely different time zones
Re: No lots? But that can't be! - BrokenHeartTheory - 19-03-2008 01:19 AM Well, you could change whether it was nighttime or daytime, so it'll probably just cycle normally. if it cycles, which it should. Re: No lots? But that can't be! - simgrapes - 19-03-2008 01:19 AM (19-03-2008 01:14 AM)BrokenHeartTheory link Wrote:I think there will still be "lots", just not isolated lots.Exactly! You will be able to buy and build on patches of land, but they are not isolated like lots in TS2&1. I imagine being able to stick your building tool on any patch of grass that isn't on owned real estate, so it would be like real life where you can claim a chunk of land and then pay for the amount os squares. Re: No lots? But that can't be! - simmy1smeeve - 19-03-2008 01:20 AM Oh okay, I agree with the patches of land thing that makes much more sense
|