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interactions
25-04-2008, 11:13 AM
Post: #11
Re: interactions
Well, maybe that hole will be repaired next month, if we get an update. Wink I'm curious to how so many of the new features work! But I'm interested in how moods and traits affect conversations, I want to know just how much they do this.

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25-04-2008, 03:43 PM
Post: #12
Re: interactions
That is so freaking awesome!

(25-04-2008 09:04 AM)Randomly Cassie link Wrote:Well, it certainly means there'll be plenty more interactions, right? I was sick of the same interactions over and over, but this way, there'll be a different option for every Sim, surely. This is what I wanted, for Sims to be unique. They could have a variety of different reactions to interactions rather than just a bad reaction and a good one. Ones that give you all different scores.

Yay! I've wanted this for forever! I hope that certain types of sims get their own special interactions...just a little bit of extra personality.

Plus I think this time around they'll probably be more options for friend making. That was always a killer in TS2. I didn't like making friends at any other time than summer. Too stressful.
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25-04-2008, 03:47 PM
Post: #13
Re: interactions
And making best-friends in TS2 is so time-consuming most of the time, and you have to talk to them practically everyday to stay friends, or they'll start calling you telling you to call them. :Smile So I hope some interactions can give you a super-high boost in friendhsip score, and when you're best-friends, there should be a range of interactions only available to best buds.

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29-04-2008, 07:30 AM
Post: #14
Re: interactions
i agree im hoping there are tons of cool interactions this time around we were so limited..it should vary by relationship personality mood if they're co workers..if they are classmates..or next door neighbors..there should be different interactions to unlock for all sorts of relationships it would add alot of fun and variation to the game.

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